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Baphomet

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Baphomet

Baphomet

Baphomet is the final boss of Stage 7. He is a great goat-like demon, wielding a great scythe, who has a killing instinct. He first appears on his own, followed by some Baphomet Jr. as his minions.

Here are his attacks, and how to dodge/avoid them:

Attack 1: Scythe Spin

After dashing around the screen, Baphomet will jump backwards. He then throws his scythe in the air and spins it in mid-air. Any players that got caught in it will be hurt. To avoid it, stay close to Baphomet, or duck/squat down.

Attack 2: Dark Orb Barrage

Baphomet jumps backwards after dashing around, and leans backwards. He then leans forward, and a barrage of dark orbs will be fired from his mouth, covering a wide distance and dealing damage to the players for every dark orb hits. To avoid it, stay close to Baphomet.

Attack 3: Scythe Crash

Baphomet stops walking around the screen and jumps into the air. He aims his scythe downwards and crashes towards the ground diagonally, dealing damage to players in the way and crashed on. To avoid this, stay on the spot where Baphomet jumped from.

Attack 4: Scythe Slash

Baphomet slashes forward with his scythe, dealing damage to players that he hits. To dodge this, jump over when he slashes through.

Attack 5 (At half-health): Scythe Crush

Baphomet jumps backwards and holds his scythe up high. He spins it around in his hand and then crushes it down onto the ground in front of him, creating an energy burst and dealing damage to players near him. The spinning of his scythe will hurt the players too if they got caught in it. To dodge this, stay close to Baphomet and away from the front.

Attack 6 (At half-health): Giant Dark Orb

Baphomet stops dashing around and jumps backwards. He then jumps into the air and charges up a giant dark orb in mid-air. After a while, he throws it down to the ground diagonally, dealing damage to the players that got hit. To avoid this, stay on the spot where Baphomet jumped from.

Attack 7 (At half-health): Dark Orb Barrage 2

Baphomet jumps into the air and fires a barrage of dark orbs from his hands below him, dealing damage to the players below him. To dodge this, stay far away from him.

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