- Throw a ball that can heals allies' or enemies' HP, whoever gets hit first.
- Heal amount is the same as Heal skill
- HP Heal = ( 1 + [ ( Character Level + INT ) / 16 ] * 0.2) * ( 1 + Skill Level * 2 ) * 40
Requirement[]
- Acolyte-M Only
- Heal level 1 and at least INT 10 points
Command[]
- Heal →+B
- Press Cast then Down, Down, Strong Attack, and then Forward+Strong Attack