(Link to the Damage mechanics.) Tag: Visual edit |
m (Not Holy.) Tag: Visual edit |
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**decreases the delay between hits when launched (allowing for more hits per ball). (Need verification.) |
**decreases the delay between hits when launched (allowing for more hits per ball). (Need verification.) |
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*A maximum of 10 Skill Points can be used on this skill. |
*A maximum of 10 Skill Points can be used on this skill. |
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+ | *Despite its RO source, it does not have Holy element, and does not deal extra damage to Undead. |
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The timing of the hit determines the angle of flight. The ball disappears after a certain distance. |
The timing of the hit determines the angle of flight. The ball disappears after a certain distance. |
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− | Ally Acolytes can't |
+ | Ally Acolytes can't la[[Category:Acolyte]][[Category:Skill]][[Category:Male]][[Category:Female]]unch each others' Holy Light balls. |
==Gender Differences== |
==Gender Differences== |
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Each gender has a different launcher move. |
Each gender has a different launcher move. |
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− | [[Category:Acolyte]] |
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− | [[Category:Skill]] |
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− | [[Category:Male]] |
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− | [[Category:Female]] |
Latest revision as of 18:56, 22 March 2020
Summons a ball of light that drops from heaven, landing at the front of the user. Damage is based on the skill's level and character's INT. The ball dissipates after a single hit, unless launched using Spin Palm Strike or Holy Home Run.
- When launched, becomes Holy Light Shot, one of the Acolyte's most damaging moves. It shoots forward, hitting enemies in its path.
- Increased skill level:
- reduces SP cost
- increases damage
- decreases the delay between hits when launched (allowing for more hits per ball). (Need verification.)
- A maximum of 10 Skill Points can be used on this skill.
- Despite its RO source, it does not have Holy element, and does not deal extra damage to Undead.
Lv | SP | Power |
---|---|---|
1 | 8 | 463 |
2 | 8 | 477 |
3 | 7 | 490 |
4 | 7 | 504 |
5 | 6 | 517 |
6 | 6 | 531 |
7 | 5 | 544 |
8 | 5 | 558 |
9 | 4 | 571 |
10 | 4 | 585 |
Requirements[]
Command[]
- ↓↘ →+B
- Press Down, Forward+Strong Attack
Launching[]
The ball normally disappears after a single hit, or when it reaches the ground. However, if the Acolyte hits the ball with a special (gender-specific) move, it turns into Holy Light Shot, moving horizontally and hitting enemies multiple times.
The ball can only be hit with the following moves:
- Spin Palm Strike (Male Only) requires STR 10 + DEX 10.
- Holy Home Run (Female Only) requires STR 10.
Both moves have the command →→+B.
The timing of the hit determines the angle of flight. The ball disappears after a certain distance.
Ally Acolytes can't launch each others' Holy Light balls.
Gender Differences[]
Each gender has a different launcher move.