You can add to a maximum 10 Skill Points.
Nothing (Default at start up)
Press Cast, then Forward, then Forward+Weak Attack
Enemies that gets hit by this skill have a chance to be cursed into Stone. If the curse succeeds, the enemy will be slowed down for 5 seconds, then they will turn into stone for 6 seconds. After 5 seconds of being stoned, it will take 1% of its max HP in damage (EX3). Hitting a fully Stoned enemy will end the Stone status. Sadly, this move cannot affect boss monsters,
- The Curse success rate is increased with every point added to the skill level.
- The chance is 20% + 4%*SkillLevel, or 24% to 60%.
A fully Stoned enemy takes different amounts of damage than normal from attacks and spells. First, the target has its damage vulnerabilities modified for one hit, taking 150% physical and 75% magical damage. Second, the enemy has its elemental defense changed to Earth 1, taking 150% Fire damage and 50% Lightning (Wind) damage. (Ice spells are nonelemental.) The element change lasts for 1.5 seconds after the first hit.
SP = 15
This spell has 2 major setbacks which are
- a melee range magic spell
- No effect on boss type monsters
This move still has its uses for melee battle mages as a support attack since the amount of INT doesn't change the spells usefulness.